Apple is developing a wireless headset that can be used for both virtual reality (virtual reality) and augmented reality (AR), according to a new report.
Impressive, the independent handset VR / AR will have screens with resolutions of 8K (7680 x 4320) per eye, according to a person familiar with the Apple plans that disclosed the details to CNET.
For comparison, the HTC Vive Pro, the latest high-end VR headset on the market, has a resolution of 2880 x 1600.
Unlike the HTC Vive and Oculus Rift, the rumored Apple headphones do not They were tied to a PC. In addition, it would not need a smartphone to work, such as Google Daydream View and Samsung Gear VR.
Instead, it would be connected wirelessly to a box that houses a powerful processor made in Apple, reports CNET. It has been rumored that Apple is developing its own processors for Mac computers with the aim of discarding Intel chips by 2020, so the headset processor could be part of this initiative.
According to reports, Apple will launch a launch for headphones. I could cancel the headset plans at any time, of course.
Why not both?
After all the time and energy of Apple dedicated to the promotion of RA, it is interesting to see that the company (apparently) combines the technology that superimposes Digital is rendered in the real world (AR) with virtual reality, what that takes users to a totally virtual world.
CEO Tim Cook has long promoted the advantages of AR over virtual reality, even saying that RA enhances someone's experience while keeping them abreast of what is going on around them.
Just a few months ago, Cook said during a profit call with investors that he sees, "AR as deep."
"AR has the ability to amplify human performance instead of isolating humans," he said in the same call. "So I'm a big believer in AR, we put a lot of energy into AR, we're moving very fast."
And then there's ARKit, the platform that Apple launched with iOS 11 that allows developers to create AR applications. for the iPhone and iPad.
But despite the fact that until now it has focused a lot on AR, it seems that Apple wants to offer users an option in what they experience; either AR for an enhanced experience that keeps them present in the real world or VR for those moments when users want to be transported to another place completely.